MediaWiki to ActionScript Converter

Transform MediaWiki tables into ActionScript format for Flash and AIR applications

About MediaWiki to ActionScript Converter

Convert MediaWiki table markup to ActionScript arrays and objects. Perfect for integrating wiki data into Flash and Adobe AIR applications.

Key Features

  • Multiple Output Formats: Generate array of objects or array of arrays
  • Header Support: Automatically uses headers as object property names
  • MediaWiki Compatible: Parses standard MediaWiki table syntax
  • Property Sanitization: Converts headers to valid ActionScript identifiers
  • String Escaping: Properly escapes quotes and special characters
  • File Upload: Upload .wiki files directly
  • Instant Preview: Real-time conversion as you type
  • Copy & Download: Easy export options

How to Use

  1. Input MediaWiki Table: Paste your MediaWiki table markup or upload a .wiki file
  2. Choose Format: Select between objects or arrays output format
  3. Review Output: The ActionScript code updates automatically
  4. Copy or Download: Use the Copy or Download button to save your ActionScript

MediaWiki Table Syntax

  • {|: Table opening with optional attributes
  • ! Header: Exclamation mark for header cells (!! separates multiple headers)
  • |-: Row separator
  • | Data: Pipe for data cells (|| separates multiple cells)
  • |}: Table closing

Output Formats

  • Array of Objects: Each row becomes an object with headers as property names
  • Array of Arrays: Nested arrays with headers as first array

Example Conversion

MediaWiki Input:

{| class="wikitable" border="1"
! Name !! Age !! City
|-
| John Doe || 28 || New York
|-
| Jane Smith || 34 || London
|}

ActionScript Output (Objects):

var data:Array = [
  {Name: "John Doe", Age: "28", City: "New York"},
  {Name: "Jane Smith", Age: "34", City: "London"}
];

ActionScript Output (Arrays):

var data:Array = [
  ["Name", "Age", "City"],
  ["John Doe", "28", "New York"],
  ["Jane Smith", "34", "London"]
];

Common Use Cases

  • Flash Applications: Import wiki data into Flash applications
  • Adobe AIR: Use wiki tables in AIR desktop applications
  • Data Migration: Convert wiki tables to ActionScript format
  • Game Development: Import game data from wikis
  • Interactive Content: Create dynamic content from wiki data
  • Documentation: Convert documentation tables to code

ActionScript Compatibility

The generated code is compatible with:

  • ActionScript 3.0
  • Adobe Flash Professional
  • Adobe AIR
  • Apache Flex
  • Flash Builder

Tips for Best Results

  • Use descriptive header names that will become property names
  • Ensure headers don't contain special characters (they'll be sanitized)
  • Keep cell content concise for better readability
  • Use objects format for easier data access by property name
  • Use arrays format for simpler data structures
  • Test the output in your ActionScript environment

Frequently Asked Questions (FAQ)

  • Which versions of ActionScript are supported?

    The generated code is designed for ActionScript 3.0 syntax and works in typical Flash, AIR, and Apache Flex environments. Older ActionScript versions may require manual adjustments.

  • What happens if my header names contain spaces or symbols?

    Header names are sanitized into valid ActionScript identifiers by replacing unsupported characters with underscores. This keeps the code compiling while still preserving the original header text in the values.

  • Can I use this output directly in my production code?

    Yes, but you should treat the generated code as a starting point. Review it, commit it to source control, and adjust naming or types as needed to match your projects conventions and data models.

  • Does the tool handle very large tables?

    Large tables are supported, but extremely big datasets may lead to large ActionScript files and slower editors or compilers. For very large data sets, consider loading data from external files instead of embedding everything inline.

  • Is any of my wiki data transmitted to a server?

    No. All parsing and conversion are executed locally in your browser. Your MediaWiki input and ActionScript output are never uploaded, logged, or stored on any external server.

Privacy & Security

All conversions happen locally in your browser. Your MediaWiki data is never uploaded to any server, ensuring complete privacy and security.